DigiPlus Interactive tops Philippines’ Growth Champions 2026
February 16, 2026

DigiPlus Interactive tops Philippines’ Growth Champions 2026

DigiPlus Interactive Corp. has secured the No. 1 spot in the Philippines’ Growth Champions 2026 ranking, following extraordinary revenue expansion between 2021 and 2024, according to global research firm Statista in partnership with local media outlet, the Philippine Daily Inquirer.​

The digital entertainment provider reported revenues of PHP2.81 billion ($48.57 million) in 2021, soaring to PHP75.22 billion ($1.3 billion) in 2024. This surge reflects a compound annual growth rate (CAGR) of 199.29 percent, based on figures released Friday.

​The numbers highlight DigiPlus’s absolute growth rate, underscoring the scale of its expansion and the accelerating shift toward digital entertainment in the Philippines, as reported by several local media outlets.​

Our success is anchored in the belief that innovation must be both culturally resonant and responsibly executed. We have differentiated ourselves by delivering unique, localized game experiences on secure, state-of-the-art platforms, with strong safeguards that prioritize player protection and trust,” Digiplus Chairman Eusebio Tanco said in a statement.

This foundation has allowed us to help set industry standards, earn enduring loyalty, and ensure that our growth creates shared value—not just for our business, but for the communities we serve.”

DigiPlus attributes its rise to technology research, product innovation, and evolving lifestyle preferences—factors that align with broader consumer trends, according to several media outlets.​
 

Rigorous selection process

The Growth Champions 2026 list recognises 50 Philippine companies with the strongest revenue growth during the period. Statista applied strict criteria: companies needed a minimum revenue of PHP5 million ($86,400) in 2021 and PHP30 million ($518,700) in 2024. Figures were then verified through CAGR calculations, independence and organic growth requirements, and certification by company executives, then cross-checked against public records.​

 

DigiPlus’s rise

Previously ranked third, DigiPlus now leads the sixth edition of the ranking. Statista reviewed thousands of firms, including publicly listed companies, before finalising results. Only organic revenue growth was considered, excluding mergers and acquisitions—further strengthening DigiPlus’s achievement.​

Known for its flagship platforms BingoPlus, ArenaPlus, and GameZone, DigiPlus has become a major force in the country’s fast-growing online gaming and digital entertainment sector. Its exponential trajectory reflects the industry’s rapid expansion.​

(Source: Philippine News Agency)
 

Industry drivers

The country’s affordable mobile data plans and expanding broadband access have fuelled online gaming adoption. Filipinos are among the world’s most engaged streaming audiences, with over 97 percent of internet users aged 16–64 watching video content weekly—well above the global average. Netflix, for instance, held a 24 percent market share in 2024, according to Statista.​

As traditional print and broadcast media lose relevance, audiences are shifting to digital-first platforms. Social media and streaming services have become primary sources of both entertainment and news, reshaping consumption habits. A young, tech-savvy population has embraced interactive digital leisure, especially during and after pandemic restrictions, according to several media reports.​

Together, these drivers created the springboard for DigiPlus’s exponential rise, positioning it as both a market leader and a symbol of the country’s digital entertainment boom.​
 

Leadership statement

DigiPlus is a Philippine-listed and licenced online gaming operator. “Being recognised as a top Statista Growth Champion is an honour and a testament to what we have built for our players, partners, and communities—from pioneering digital entertainment in the Philippines to emerging as a market leader committed to responsible, long-term growth,” said Tanco.

 

 

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#GamingIndustry #DigitalEntertainment #Growth #OnlineGaming #MarketTrends #AsiaGaming #Innovation #IndustryUpdate

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